Training on your own
Not every run needs an event. Any public course can be run on its own, whenever you turn up — no organizer, no registration, no start list — and your time still lands on a leaderboard beside everyone else who has run it.
Finding a course
Section titled “Finding a course”Open the app and browse Courses, as a map or as a list, narrowing by name or length and sorting by whichever you care about. You don’t need an account to look.
The public list holds courses that have seen enough real use to be worth recommending — see Letting a course earn its place below. A course that hasn’t got there yet still works perfectly; it’s reachable by its own link rather than by browsing.
Starting a run
Section titled “Starting a run”Open a course and press Start training run. This is the point where you need an account, since the run is recorded against you: registering takes an email and a password, or one tap with Google or Microsoft.
There’s nothing to approve and no window to wait for. Punch the start control when you set off, each control as you reach it, and the finish at the end, exactly as in an event — and, as in an event, punches made with no signal are stored on your phone and sync the moment you’re back in range.
If you already have a run going on this course, the button reads Go to Run and takes you back to it rather than starting another one.
Seeing your result
Section titled “Seeing your result”Punch the finish and your result is ready straight away: your total time, every split, and — if you had GPS running — your track drawn over the course map. You can attach a .gpx file from a watch afterwards, the same as for an event.
Comparing with other runners
Section titled “Comparing with other runners”Every course gathers its solo runs into one standing event, shown on the course page as Solo practice. Open it for the leaderboard: one row per person, holding their best run on that course, quickest first. Your own result page links straight there.
Repeat attempts don’t crowd it out. Run a course five times and the board shows your best of the five rather than five rows of you, so the comparison stays between people instead of between attempts.
Making a course of your own
Section titled “Making a course of your own”Courses belong to a club, so create one first if you don’t have one already — a name is all it needs. Then create the course: place the start, the controls, and the finish on the map, and leave its visibility Public so other people can train on it. Clubs, teams, and maps covers draping a scanned map underneath, if you have one.
Sharing it with friends
Section titled “Sharing it with friends”Share, on the course page, gives you a link and a QR code that work for anyone immediately — whether or not the course has made it into the public list yet. Send it round, print the QR at the start, drop it into your club’s chat. Everyone who opens it can train the course, and everyone who runs it appears on the same leaderboard as you.
Letting a course earn its place
Section titled “Letting a course earn its place”A brand-new public course isn’t in the public course list at once. That bar exists to keep the list worth browsing: without it, a handful of untested courses could bury the ones people actually run.
Sharing the link is how a course gets over the bar. Once five different people have finished a run on it, it starts appearing in the public list and on the map by itself. A club that already has five courses in the public list skips the wait entirely — its next course is listed from the moment it’s created.
Until then your own course page says how far along it is: “Not shown in public search yet — 3 people have finished a run here so far.”